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An attribute is a measurement of a player character's status in combat zones.

Health Edit

Health up

Health is an attribute which is decreased by enemy attacks. It begins at 10,000 and when the PC's health reaches zero he will be knocked out, and will need to either pay RC icon 1,000 to revive where he is or revive for free at the zone's base. It regenerates by itself, and does so faster when out of combat. It is affected by the Health Up and (Elite) Health Regen Up modifiers.

Health

Health attribute

As a power-up, Health is randomly dropped by defeated enemies and will replenish the player's health upon contact up to the maximum.

Force Edit

Force is the an attribute used for Force Push. The PC has 250 Force power to begin with and each use of Force Push costs 100. It regenerates by itself, and does so faster when out of combat. It is affected by the Force Up modifier.

As a power-up, Force is randomly dropped by defeated enemies and will replenish the player's Force power upon contact up to the maximum.
ATTRIBUTE

Force attribute

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